This mode can be turned on and off in the process of creating a mission if you need to select objects outside a given year.Īircraft carriers. The lists will show only those aircraft or equipment that were in service with the selected country in a given year.
![combat arms line of sight beta combat arms line of sight beta](https://mmos.com/wp-content/gallery/combat-arms-line-of-sight-preview/Combat-Arms-Line-of-Sight-Unreal.jpg)
If the author of the mission wants to use equipment only for a given year, he can click on the small button with a clock piktogramm in the bottom line of the Mission Editor, after which all lists of equipment and aircraft are filtered out for a given year. The historical mode is designed to facilitate the creation of historical mission scenarios. Introduced Historical mode filter in the ME. HUD video brightness and contrast control enabled.Īdded support of DCS NS 430 Navigation System modules for C-101CC and C-101EB by AvioDev. MPCD video brightness and contrast control enabled. Gunpod ammo causing gunsight to "jump" bug fix Probable fix to out-of-memory problem in ELINT analysis.įixed weapon selector knobs not being readable at lower texture settings.Ĭockpit lighting material change for indicator lights Turned down hud brightness knob at night-start. Known issue: ACM Panel SW Cool, Gun rate, Missile Prep and Missile Mode lights do not change intensity with ACM panel lighting intensity setting - WIP.įixes to internal and external lights - tweaked all lighting levels and emissive materials for new DCS lighting system. Minor tweaks to flaps overspeed/overG and flaps jamming.Īdjusted fine trim single step intensity (trim should be more precise now). Note: MAK-79 is still WIP and not visible atm. Tweaked canopy glass cockpit and exterior.įixed Jester infinite input loop during TWS-A.Īdded possibility to load 10 Mk20 Rockeyes. HSD, ECMD and TID brightness start with lower values when spawning at dusk or night.įixed Lantirn panel lights appearing without the Lantirn stick being visible. Tweaked value of remaining daylight required to spawn with cockpit lights on - will be generally later in the day now.įixed vertical panels not changing light intensity in sync with other panels.Ĭhanged red flood lights to dim per default when spawning at dusk or night.
![combat arms line of sight beta combat arms line of sight beta](https://mmos.com/wp-content/uploads/2019/01/pocket-luna-fire-ouch.jpg)
Laser Maverick does not see Laser spot on a building - fixed.įixed reverted trim descriptions for Yak-52 in localization (RU).Ĭomplete lighting overhaul and readjustment:įixed annunciator lights not being visible. Previously it was only working correctly when using clickable cockpit.Īdded default key combination for Trigger Safety Catch UNLOCK, Trigger Safety Catch LOCK, Stores Release Guard OPEN and Stores Release Guard CLOSE of front cockpit for both C-101EB and C-101CC.įixed C-101EB-Nevada-takeoff mission. Mirror toggles now correctly on/off with keyboard or joystick button when the option is set to OFF in the game UI.