A Baldi's head (also known as Baldicator) appears at the bottom right of the screen when he hears the sound to express whether he will be coming to the location where the sound was made or still trying to find the source of the sound with higher noise value than the new one.īesides this, there are also a few characters who are capable of attracting Baldi's attention: He also has a unique way of finding the player: if they makes a sound, he will instantly head for the source of the sound, unless the sound has lower noise value than the previous sound. Unlike other characters, Baldi's movement is a bit different, only appearing to teleport a short distance towards the player every time he makes a slapping sound with his ruler. However, in Explorer Mode, Baldi will just disappear and will not chase or harm the player.īaldi is the main threat in the school, as he is the one and only character in the school that can cause a game over. Once the countdown is over, he will hold a ruler on his hand and start chasing the player. Floor 2: " You're good! Let's keep playing!"īaldi chasing the player while he slaps his ruler.Īfter the player moves at least two chunks away from the starting elevator area, Baldi will then cover his eyes and start a countdown from 10, like playing a game of hide and seek.Floor 1, Endless Mode: " Oh, hi! Let's play hide and seek!".Baldi's greeting is changed over the floor:
![baldi mods baldi mods](https://i.imgur.com/gk2peln.gif)
After collecting all the required notebooks, he gives students a chance to leave the school, albeit in a limited time span and laughs at their escape efforts.Īrtificial Intelligence Main Gameplay Baldi's Basics PlusĪt the beginning of the floor, Baldi happily greets and welcomes the player to his Super Schoolhouse in a friendly manner. He slaps his ruler in his hand repeatedly like some sort of compulsive habit, and slowly but surely chases his quarry, growing faster the angrier he gets. Strangely enough, Baldi's facial expression while chasing the player, while heavily compressed and distorted, is neutral and not one of anger, most likely due to dithering, coming off as sociopathic rather than psychopathic.Īt first, Baldi acts friendly towards the player, encouraging them and egging them on by giving them a Quarter, however he gets frustrated upon them getting a math problem wrong, showing a more menacing side. Even though he has no visible ears, the description of his poster mentions that Baldi has an excellent sense of hearing. He wears a long-sleeved green shirt, blue jeans, and light brown shoes.
#Baldi mods full
"Google's Basics" no longer spams your game's AppData folder full of useless HTML files.Baldi is a poorly modeled CGI character with an appearance as that of a seemingly bald human figure with long, skinny fingers, pale-tan skin, red lips, and what seems to be a singular copper strand of hair on his head. Keep in mind, that it can break again at any point.Ĭameras added through the Camera Menu now always get properly placed at the player-camera's position. "Google's Basics" now actually works again. The last valid input will be used until the input has been fixed. Typing decimals into input fields is no longer ridiculously hard. Toggling Noclip no longer moves the player into the ground slightly. "Fliparoo" now directly inverts the player's height. The Inventory Editor now acts in realtime. Slight performance-boost when using "Video Diarrhea". "Fliparoo", "Jump Anywhere" and "Lethal Touch" have been moved into "Gameplay Modifiers". "Occlusion Culling" no longer needs to be disabled when "Entity GPS" is active.
#Baldi mods mod
(The mod still runs on most <=4.4.4 devices, but some features may fail.)Ĭustom assets are no longer stored in base64 format to enhance maintainability.
#Baldi mods android
Scrollbars now only appear when they're actually needed.Īndroid devices running Android 4.4.4 or lower are no longer officially supported. The UI now supports mouse-wheel scrolling properly. The UI is now easier to navigate on mobile devices. The Problem Trace Console now always auto-stacks direct-duplicate entries. 1.18.2 presets can be loaded in v2.0 but not the other way around. Removed "Lethal Touch" from Baldi and Tutor Baldi. The Button with which the ModMenu will be opened, can now be changed. The strength of "Earthquake Mode" can now be changed. The Fog modifier now allows you to choose the Fog Mode. Make sure that you have Read/Write access to the folder, when using this feature. The Mod can now be run in "Portable Mode" by creating a "portable.txt" file in the game's Data folder.
![baldi mods baldi mods](https://img.itch.zone/aW1nLzU5NjgxMjYucG5n/original/HJEOvN.png)
![baldi mods baldi mods](https://mod.3dmgame.com/static/upload/mod/201811/MOD5be8473277b5a.jpg)
The entire mod has been rewritten from scratch.